Master the forbidden Fusion arts that combine fierce Dragon and Machine monsters with Structure Deck: Cyber Strike!Structure Deck: Cyber Strike enhances both of Zane Truesdale’s strategies from the...
Dive into the story of Fallen of Albaz in the Structure Deck: Albaz Strike! Originally from Rise of the Duelist, Fallen of Albaz has been a central character in the storyline that’s played out on t...
Watch your step, the footing is treacherous and full of “Trap Holes” in Structure Deck: Beware of Traptrix*!The popular “Traptrix” strategy from Yu-Gi-Oh! MASTER DUEL now has its own Yu-Gi-Oh! TRAD...
Darkness returns this winter with the brand-new Structure Deck: Dark World!Grapha, Dragon Lord of Dark World first debuted in the game-shaking Structure Deck: Gates of the Underworld and its return...
Awaken the power of the Egyptian God Cards!
If you’ve ever wanted to build a Deck around an Egyptian God Card but didn’t know where to start, look no further than the Egyptian God Decks! Egyptian ...
As winter grows colder, the icy prison cannot withhold the growing storm within, and the return of Trishula is nigh. The Synchro Monsters of the Ice Barrier break free in Structure Deck: Freezing C...
The magical masters of Structure Deck: Order of the Spellcasters have transcended the need for physical forms and gained the ability to become Spells themselves! As Pendulum Monsters, they can be ...
It’s a Yu-Gi-Oh! GX fan’s greatest dream come true! After years of needing their own individual Decks to survive, the three Sacred Beasts have been united under a single banner in Structure Deck: S...
Master the elements alongside the Charmers and their familiars with Structure Deck: Spirit Charmers!Structure Deck: Spirit Charmers focuses on Spellcasters and controlling monsters of many Attribut...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '