Arkham Horror Third Edition is a cooperative board game for one to six players who take on the roles of investigators trying to rid the world of eldritch beings known as Ancient Ones. Based on the ...
Cold salt waves beat on the New England coast and thick fog rolls in off the bay, obscuring the small fishing hamlets that nestle in the darkness. Dark things creep along the shoreline, strange lig...
Descend into a world of sleep and splendor with The Dreamlands, the latest expansion for Eldritch Horror. This expansion introduces an entirely new side board, portraying the mystical, ethereal Dre...
Across the globe, ancient evil is stirring. Now, you and your trusted circle of colleagues must travel around the world, working against all odds to hold back the encroaching horror! Eldritch Horro...
Become a member of the Bureau for Paranormal Research and Defense (B.P.R.D.), ready to investigate occult threats that threaten our very existence. Explore gothic locations, hunt down clues, discov...
Rhino rampages through the streets of New York, Klaw peddles illegal weapons to the world’s most dangerous criminals, Ultron threatens global annihilation. The world needs champions to stop these v...
1962. The thick of the Cold War.
In the third and final installment of the Pandemic Legacy trilogy, players take on the roles of medical specialists turned CIA agents to investigate and prevent the...
The world is on the brink of disaster. In Pandemic Legacy, your disease- fighting team must keep four deadly diseases at bay for a whole year. Each month will bring new surprises, and your actions ...
The world is on the brink of total collapse. Already devastated by a terrible plague, much of the globe has gone dark. Small groups of survivors struggle to keep the world alive, but their efforts ...
In 1994, four teenagers find a mysterious game at a yard sale. As they play it, they discover it is strangely connected to their lives. What will they risk to unravel the secrets of The Initiative?...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '