Ready to go beyond the basics? Expand the limits of what's possible with the Pathfinder Advanced Player's Guide! This 272-page Pathfinder Second Edition rulebook contains exciting new rules options...
Ready to go beyond the basics? Expand the limits of what's possible with the Pathfinder Advanced Player's Guide! This 272-page Pathfinder Second Edition rulebook contains exciting new rules options...
Stand Against the Darkness
The citadel atop Hellknight Hill has been claimed, along with the ring of ancient portals in its basement. What dangers lie beyond this magical portal, and what do the cu...
All you ask is a tall ship and a star to steer her by. And someone who knows how to steer ships using stars. You finally got some of those rivers you'd wanted, and they led to the sea. These are da...
There can be a lot to keep track of while running a thrilling game of Pathfinder, but the right GM screen can make all the difference. This four-panel horizontal screen has a lavish illustration on...
Advance your character with the Advanced Player's Guide Character Sheet Pack! Track your hero's statistics and accomplishments with these full-color character sheets designed to include exactly wha...
Death lurks in the darkness! The deepest levels of the Abomination Vaults contain massive caverns and a relic left behind by one of the Outer Gods. The heroes must negotiate the ruthless politics o...
The Age of Ashes Adventure Path concludes! The heroes have defeated the Scarlet Triad, but in doing so have learned a shocking truth—the Scarlet Triad has been financed all these years by the enigm...
Stand Against the Darkness
The citadel atop Hellknight Hill has been claimed, along with the ring of ancient portals in its basement. What dangers lie beyond this magical portal, and what do the cu...
The Scarlet Triad’s Last Stand
The slavers known as the Scarlet Triad have been defeated twice before, and now the time has come for the heroes to confront them in their stronghold in the sprawling...
The Scarlet Triad—slavers at the center of a vast conspiracy—have been tracked to the Five Kings Mountains. There, in the subterranean city of Saggorak, the slavers have forged an alliance with a t...
The Age of Ashes Adventure Path continues! In defeating the treacherous Cult of Cinders, the heroes discover a nefarious group pulling the cult's strings—a mysterious merchant's guild called the Sc...
When the Edgewatch agents receive a much-deserved promotion and transfer to Absalom's interjurisdictional Starwatch company, they find that with increased responsibilities come increased risks. Fol...
The Agents of Edgewatch Adventure Path continues! Armed with the identity of a powerful Norgorber cultist belonging to the so-called Twilight Four, the agents infiltrate a soiree of alchemists and ...
The Agents of Edgewatch Adventure Path continues! Having been betrayed by their confidants and stripped of their badges, the Edgewatch agents must perform a daring prison break to spring the wrongl...
The Agents of Edgewatch Adventure Path reaches its exciting climax! Only one member of the fiendish Twilight Four remains, but having completed her pact with the murderous god Norgorber, the alread...
The Edgewatch agents follow up on a lead in Absalom's financial hub, where they unravel a series of clues to determine the target of an impending bank robbery and put a stop to the crime before it ...
Enemies and allies from the Age of Ashes Adventure Path descend onto your tabletop with the Age of Ashes Pawn Collection, featuring more than 100 pawns for use with Pathfinder Second Edition or any...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '