The saber-toothed tiger clan is looking for a new leader! But only the caveman who collects the most supplies, barters successfully, and pays homage to the old nature gods, will prove worthy. But y...
Number of Players: 1-8 PlayersPlaying Time: 10 - 15 Minutes
Race to harvest with Orchard – A Classic Cooperative Game! Gather your team and pick the ripe fruit from the orchard before the crafty ...
Elegant, graceful, and refined – that’s how you should design your Japanese garden! Careful planning and watchful eyes are needed as you tend your garden. Only by skillfully placing stones, bushes,...
Adventure Land – by Wolfgang Kramer and Michael Kiesling – is a fast strategy game that is fantastically addictive. The three different scenarios make it particularly varied and always exciting. Co...
Dive into learning and introduce your child to the joys of fishing and game-playing with HABA’s My Very First Games Here, Fishy, Fishy! This delightful collecting game combines fun and learning as ...
Going through the clouds and catching the Moon, what a sweet dream…All that’s needed are a few skillfully placed ladders, a good sense of balance and a hint of imagination. The Moon watches impatie...
The streets of Carcassonne are filled with kids who are trying to catch the animals set loose for the festival. The city has never been so alive! This version of the modern classic, Carcassonne, ha...
In this cooperative game, kids and parents work together to save the village from the villains. Players pull a hidden ball out of the bag, then work together to figure out the best route to roll it...
Ages: 5-99
Players: 2-4
Game Length: 10-20 minutes
Rhino Hero is back on the job! And this time, not only does the wobbly skyscraper need to be climbed, but there will be fierce battles betwe...
Ages: 2-99
Players: 1-4
Game Length: ~10 minutes
Your child will love playing the My Very First Games - My First Orchard game from HABA! A specially designed version of our classic Orchard g...
This is a game that comes in a real egg-box. There are nine yellow plastic eggs and one yellow wooden egg (worth 2 points, the others are worth 1 point) and two dice, one red and one white. Althoug...
Look! Up in the sky! It's a bird! It's a plane! Are those... cabins?
Welcome to Stuglandet (Cabin Toss), the charming and competitive board game that brings the idyllic cabin life to your tabletop!...
On one of their expeditions the dragon children Mira, Feo, Luna and Diego discover an unusual sparkling treasure: a column of ice with sparkling stones frozen inside it.They want to take the treasu...
We start by setting up all the components. The large cloud with cutouts is placed in the middle, and around it the small clouds are placed in a (sort of) circle with the white side facing up.The cl...
Manage the magical mayhem in this fast-paced, simultaneous play dice game inspired by the wizarding world of Harry Potter! First-year Hogwarts students are rushing to Diagon Alley with their shoppi...
The players form two teams and take on the role of highly ambitious assembly robots who get every move right! The rules are very simple, the tasks surprisingly tricky: the aim is to move 4 componen...
The fairground is buzzing with excitement! At the popular Plush-o-Mat, players try to grab as many fluffy plush monsters as possible using the claw. On your turn, take 1–3 adjacent monster cards fr...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '