The Princess Bride: I Hate to Kill You is a quick, but crafty, dice and card game that recreates (and reimagines) the sword duels from The Princess Bride. Play as the Man in Black, Inigo Montoya, ...
A non-game for any conceivable situationInconceivable! can be used with any game or activity: Break ties. Assign chores. Pick who pays for lunch.No matter what you use it for, Inconceivable! adds ...
The Princess Bride: Prepare to Die! is a standalone party game based around the iconic line from Inigo Montoya. Your objective is to make the best combinations of people out for vengeance and reas...
In The Quacks of Quedlinburg, players are charlatans —or quack doctors —each making their own secret brew by adding ingredients one at a time. Take care with what you add, though, for a pinch too m...
In The Quacks of Quedlinburg, players are charlatans —or quack doctors —each making their own secret brew by adding ingredients one at a time. Take care with what you add, though, for a pinch too m...
Since 2016, astronomers have been searching for a distant planet to explain the unique orbits of observable objects in the solar system. Do you have what it takes to find Planet X? Players take on ...
From the end of the American Revolution, commercial vessels of the young United States republic were easy prey for the pirates of the Barbary coast. In 1801, newly inaugurated President Thomas Jeff...
An alien lifeform has infiltrated a bleak and desolate Antarctic research station assimilating other organisms and then imitating them. In the hidden identity game The Thing™ Infection at Outpost 3...
Long ago, there was an island nation in the southern sea that enjoyed a great period of cultural prosperity. Surrounded by natural beauty and gifted with tremendous intellect, the island's resident...
October 2, 1900 - it's 28 years to the day that noted London eccentric, Phileas Fogg accepted and then won a bet that he could travel "Around the World in 80 Days." Now, at the dawn of the century,...
Introducing the 3rd volume in the Ticket to Ride Map Collection Vol. 3 - The Heart of Africa. Set in the vast wilderness of Africa at the height of its exploration by intrepid explorers, missionari...
Welcome to the 17th Century. Players are in the middle of the Gouden Eeuw, the Dutch Golden Age. This is an elegantly simple version of Ticket to Ride where players race one another, this time in c...
Regular
From the craggy hillsides of Edinburgh to the sunlit docks of Constantinople, from the dusty alleys of Pamplona to a windswept station in Berlin, Ticket to Ride Europe takes you on an excit...
Start your trip across Europe with Ticket to Ride: First Journey (Europe)! Ticket to Ride: First Journey takes the gameplay of the Ticket to Ride series and scales it for a younger audience. During...
Players of all ages can now venture across America by train in Alan R. Moon’s Ticket to Ride: First Journey. With a brand new map and simplified rules, First Journey is the perfect way to introduce...
Discover Ticket to Ride: Germany, a new stand-alone board game in the Ticket to Ride series. As in other Ticket to Ride games, players will build their own rail network, this time across a new, bea...
Easy to learn and quick to play, Ticket to Ride: Ghost Train is a chilling introduction to the Ticket to Ride series. In this horrifying edition of the classic Ticket to Ride First Journey, parents...
October 2, 1900 - it's 28 years to the day that noted London eccentric, Phileas Fogg accepted and then won a bet that he could travel "Around the World in 80 Days." Now, at the dawn of the century,...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '