Ork Kommandos epitomise the Orky virtue of low cunning. Nothing makes one happier than creeping up on an unsuspecting enemy, his mates slithering through the undergrowth at his side. When the time ...
This set contains ten multi-part, multi-limbed plastic Pink Horrors. This set includes all of the components needed to assemble a hornblower, an icon bearer (with immense, flaming Tzeentchian icon)...
In your games, Uriel Ventris can be used as a Primaris Captain in Ultramarines armies, and his rules are included in the box, with his unique power sword.This 14-piece kit makes one Captain Uriel ...
This set includes the following multipart plastic models:- 1x Captain in Gravis Armour- 3x Bladeguard Veterans- 5x Hellblasters- 10x Intercessors- 2x Dark Angels Primaris Upgrade frames, featuring ...
Support your Necron army's implacable advance with a Monolith. Not only can it provide covering fire with its gauss flux arcs, but it can also bring in reinforcements through its eternity gate. The...
The mightiest servants of the Dark Gods are blessed with monstrous power and life unending amongst the Slaves to Darkness. Each Daemon Prince was once a devoted servant of Chaos, whose actions in l...
As a mobile artillery weapons platform, the Ironstrider Ballistarius can be fitted with one of two armament options: a twin-linked cognis autocannon or a twin-linked cognis lascannon. The split-toe...
There are 10 Pathfinders in this kit, and they can be built in a variety of ways – there are different leg options, for kneeling, crouching or standing, as well as different head options. They spor...
In order to build the Tactical Squad you get 11 torso fronts (of which 10 are unique designs); 10 different leg poses; 16 different heads (13 with helmets, 3 bare-headed); 22 shoulder pads; 10 back...
This set allows you to build five Cadian Command Troopers, including a Company Commander, a Medic, a Special Weapon Trooper, a Vox-caster and a Guardsman with Company Banner. The squad can be armed...
Build and Customize!Winter’s bitter chill lingers later into each passing year. Even lands as far south as the Forgotten Forest saw no melt in recent summers, and its evergreen boughs bend low with...
Build and Customize!Many see the receding mire of swamplands as a sign of victory, for it heralds the decline of the Marro scourge that once plagued the land. But to the Kyrie of the Moon Tribe, it...
From daring cliffs to rolling planes, Valhalla’s landscapes are as vibrant as they are deadly. Each new arrangement of the land brings its own boons and challenges to the brave souls who would dare...
THE BATTLE OF ALL TIME
Nestled at the edge of Valhalla’s grand Laur Jungle, a grove of dense foliage stands, its greenery inviting yet foreboding. Though currently deserted, the impending call of...
The infamous Bounty Hunters’ Guild comes to Star Wars™: Shatterpoint in this new Squad Pack! The Certified Guild Squad Pack brings The Mandalorian to the game as a Primary Unit alongside Gree...
A Sinister Sith Lord stalks the galaxy! Once a respected Jedi Knight and the padawan of Grand Master Yoda himself, Count Dooku has chosen the dark side. He now serves as the apprentice to Dar...
Players can supplement their collection of Star Wars: Shatterpoint with this pack. Containing 8 attack dice and 6 defense dice identical to those found in the Core Set, players can stay focused o...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '