Whether it's a sudden disaster that strikes during a sailing voyage, an unexpected discovery while exploring a desolate coastline, or the focus of a treasure map, shipwrecks present a memorable sit...
Glory & Gold Won by Sorcery & Sword
You’re no hero.
You’re an adventurer: a reaver, a cutpurse, a heathen-slayer, a tight-lipped warlock guarding long-dead secrets. You seek gold and glory,...
Death lurks in the darkness! The deepest levels of the Abomination Vaults contain massive caverns and a relic left behind by one of the Outer Gods. The heroes must negotiate the ruthless politics o...
Whether the heroes are battling enemies of the Starfinder Society in starship combat or exploring newly discovered worlds for the Society or any other organization, this Starfinder Flip–Mat provide...
A hero collects treasure at every step of their journey, and no treasure is more prized than mighty magical weapons and incredible enchanted armor. The Pathfinder Magical Armaments Deck contains 11...
Alien Invasion
Outer space is full of alien species both benign and malevolent. Starfinder Alien Archive 2 presents a host of new creatures designed for use with the Starfinder Roleplaying Game! Fr...
Expand your encounters with this massive collection of 450 reference cards featuring every monster from Pathfinder Bestiary 2! Each 4 x 6 card is printed on sturdy cardstock and features a beautifu...
Put the rules of starship combat for the Starfinder Roleplaying Game at your fingertips! Whether you're a Game Master who needs a convenient reference for running starship encounters, a player who ...
Second Edition
Onward to adventure! This exciting adventure anthology expands the realm beyond the hometown introduced in the Pathfinder Beginner Box and brings thrilling new dangers to the heroes'...
Sail the seas of adventure with Flip-Mat Classics: Pirate Ship, a gorgeous double-sided battle-scale map of the decks of a pirate ship, including cannons, sleeping quarters, cargo holds, and all th...
There can be a lot to keep track of while running a thrilling game of Pathfinder, but the right GM screen can make all the difference. This four-panel horizontal screen has a lavish illustration on...
A 3-panel guide to help Judges run games smoothly!
The inside contains three panels of the most frequently consulted tables for the Judge. The outside contains a dynamic Doug Kovacs mural and some ...
ALL NEW MATERIAL! A book that has become a legend, despite never before being published!
The DCC RPG Annual was originally conceived as an annual publication that would exist in some form to showca...
A Level 1 Adventure for DCC RPG
Ten thousand flawless killers surround the city. Utterly silent in battle and in death, they seem unconquerable. They mean to choke the life out of the age-old city ...
A Level 5 Adventure for DCC RPG
This printing features a dynamic new cover by Ken Kelly!
Summoned by a coven of foul witches, the adventurers are bid through the Black Gate and across the multivers...
A Level 0 Adventure for DCC RPG
Find out why this is among the most-celebrated adventures for DCC RPG!
Since time immemorial you and your people have toiled in the shadow of the cyclopean ruin...
A Level 1 Adventure for DCC RPG
High above the windswept moors and darksome woods, the village of Hirot is under siege. Each night, as the sun sinks beneath the western mountains and the candl...
Glory & Gold Won by Sorcery & Sword
You’re no hero.
You’re an adventurer: a reaver, a cutpurse, a heathen-slayer, a tight-lipped warlock guarding long-dead secrets. You seek gold and glory,...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '