The King is dead! Long live the King! Freed from the grip of mad King Aerys II, Westros emerges from a bloody civil war as Robert Baratheon attempts to bring a lasting peace to the Seven Kingdoms. ...
The World Tears Itself ApartUntil five short years ago, the Realm was the undisputed ruler of Creation. The only ones still willing to argue the point were hill-men savages and the glorified bandit...
Youve Heard the RumorsBefore the Impergium before the Mythic Ages before the Sundering before there was a World of Darkness there was something else. And now it is revealed, at last. Come adventure...
The adventure begins on the road into a dusty and barren north western province of the land of Naya Aadesh, the arid Maksharif. This dry region suffers under yearly droughts, making the area prone ...
Take Charge!
Where the dungeon ends, another adventure begins! Pathfinder Roleplaying Game: Ultimate Campaign takes you on a guided tour through the parts of the game that happen between monster at...
Go beyond goblins with an army of fantasy's most fearsome foes! Bestiary 2 presents hundreds of different creatures for use in the Pathfinder Roleplaying Game. Within this collection of creatures y...
Rule Your World!
Players may be the heroes of the Pathfinder Roleplaying Game, but whole worlds rest on the Game Master's shoulders. Fortunately for GMs, the Pathfinder RPG GameMastery Guide is her...
RISK IT ALL!
The odds are against you. They always are. The other side has more people, more firepower, more money—more everything. What they don’t have is you—your brains, your guts, and your will...
Mirror, Mirror on the Wall…
Before you is a dark forest with trees rising as much as a hundred feet into the air. Foreboding and sorrow seem to emanate from within. Occasionally, shadowy creatures ...
Beer, Blood, Fire and Vomit!
A SPECIAL CONVENTION ADVENTURE
Goblin thirst drives an army of raiders to the Causeway Hill brewery temple of Ninkash with torch and blade. Who could have brought so ma...
Sound the Retreat
With a handful of survivors from a Swarm invasion as passengers, the heroes travel to a nearby colony world in search of safety. At the overburdened metropolis of New Grakka, memb...
Alien Invasion
Outer space is full of alien species both benign and malevolent. Starfinder Alien Archive 2 presents a host of new creatures designed for use with the Starfinder Roleplaying Game! Fr...
Critical Conditions
Is your group's fighter paralyzed by a devious ghoul? Did the rogue become invisible? Or was an unfortunate alchemist struck down, slipping closer to death? Pass out these cards...
FAIL BRILLIANTLY!
Make that natural 1 mean something! Why limit yourself to mild disappointment when you can screw up in a truly royal fashion? With the Pathfinder Critical Fumble Deck, when you ro...
The Age of Ashes Adventure Path concludes! The heroes have defeated the Scarlet Triad, but in doing so have learned a shocking truth—the Scarlet Triad has been financed all these years by the enigm...
The Scarlet Triad’s Last Stand
The slavers known as the Scarlet Triad have been defeated twice before, and now the time has come for the heroes to confront them in their stronghold in the sprawling...
The Scarlet Triad—slavers at the center of a vast conspiracy—have been tracked to the Five Kings Mountains. There, in the subterranean city of Saggorak, the slavers have forged an alliance with a t...
The Age of Ashes Adventure Path continues! In defeating the treacherous Cult of Cinders, the heroes discover a nefarious group pulling the cult's strings—a mysterious merchant's guild called the Sc...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '