CATAN – Cities & Knights Expansion

CATAN – Cities & Knights Expansion

Regular Price $65.00

Vendor: Asmodee

Product Type : Board Games

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About the game

What Is It About?

Cities & Knights – The Barbarian Ship

Use the hexes of the CATAN base game to assemble CATAN inside the provided frame. Each player has just finished building a settlement and a city, when dark clouds gather over the peaceful island of Catan. Wild barbarians, attracted by the wealth of Catan, sail toward the island's shores. There is still enough time to prepare for confronting the intruders, though. The strength of the hostile barbarian army always corresponds to the number of cities on CATAN. In order to successfully defend CATAN, the knights of all players combined must be at least as strong as the barbarian army.

Cities & Knights – Regular and Strong Knights

Knights are not used in the form of cards; instead, they are represented by wooden tokens that are placed on unoccupied intersections. Each token has an “active” side depicting a black-and-white knight helmet and an “inactive” side depicting a knight helmet in color. A knight can only fight after he is activated; activation costs one grain. After paying the grain, you turn the knight token over so that its active side is face up. Each ring on the token counts as one strength point.
If the knights of all players combined have enough strength points to defeat the barbarian army, the danger is averted for the moment. However, if the Catanian knights are too weak, a city will be raided and downgraded to a settlement.
This unfortunate event always affects the player who had the lowest total strength of active knights when the barbarians attacked. Besides defending Catan, knights can also be used to chase away the robber or to displace another player’s knight.

Cities & Knights – Metropolis with a City Wall

When the players are not busy defending Catan, they are competing for the metropolises, which represent two additional victory points. In order to establish a metropolis (which is placed on top of a city), the players first need to improve their cities.

The construction of city buildings, such as the Library, Market, Abbey, or Town Hall, is indicated on development flip-charts.

Cities & Knights – Commodities

The players pay for city improvements with commodities such as coins, cloth, or books. How do you get commodities? Instead of two resources, cities adjacent to mountains, pasture, and forest hexes produce only one resource but also one commodity derived from the respective type of resource.
With increasing city improvements, the odds become more favorable for players to obtain new progress cards. Cards such as “Mining,” “Irrigation,” or “Building Crane” allow for faster settlement activities. Cards such as “Merchant,” “Merchant Fleet,” “Trade Monopoly,” or “Resource Monopoly” create advantages with regards to trade. On the other hand, one can irritate stronger players with cards such as the “Deserter,” “Spy,” or “Diplomat.”

Get used to a tougher life on CATAN – and a longer but also more exciting game. The first player to reach 13 victory points is the winner.

    Returns
    Our refund policy lasts 14 days. If 14 days have gone by since your purchase, unfortunately we can’t offer you a refund or exchange.

    To be eligible for a return, your item must be unused and in the same condition that you received it. It must also be in the original packaging.

    Several types of goods are exempt from being returned.

    - Any item sold used
    - Gift cards
    - Foods and Drinks
    - Any Trading Card Game materials, (IE. Pokemon, Magic: the Gathering, Yu-Gi-Oh!, etc)
    - Event entries (Entries on events without attendance limitations may be returned for store credit, but only until 2 hours before the event starts)

    To complete your return, we require a receipt or proof of purchase.
    Please, do not send your purchase back to the manufacturer.

    In-store Refunds (if applicable)
    In-store purchases require an in-store return.
    Once you bring in your return we will inspect it.
    If you are approved, then your refund will be processed.
    All returns will be made in the same tender used for purchase. If you used a debit or credit card for purchase, then you will need to have it present for the return.
    All qualified returns are welcome to opt for store credit instead of cash or debit/credit repayment.

    Online Refunds (if applicable)
    To return your product, you should mail your product to: ProSoul Games, LLC., 230 S Oregon St, Ontario OR 97914, United States
    You will be responsible for paying for your own shipping costs for returning your item. Shipping costs are non-refundable. If you receive a refund, the cost of return shipping will be deducted from your refund.
    If you are shipping an item over $75, you should consider using a trackable shipping service or purchasing shipping insurance. We don’t guarantee that we will receive your returned item.
    Once your return is received and inspected, we will send you an email to notify you that we have received your returned item. We will also notify you of the approval or rejection of your refund.
    If you are approved, then your refund will be processed, and a credit will automatically be applied to your credit card or original method of payment, within 14 days.

    If you fail to pick up a purchased and held item within 45 days the item and product will be forfiet.  

    Late or missing refunds (if applicable)
    If you haven’t received a refund yet, first check your bank account again.
    Then contact your credit card company, it may take some time before your refund is officially posted.
    Next contact your bank. There is often some processing time before a refund is posted.
    If you’ve done all of this and you still have not received your refund yet, please contact us at psg.ontario.or@gmail.com.

    Sale items (if applicable)
    Only regular priced items may be refunded, unfortunately sale items cannot be refunded.

    Not responsible for damage
    We do not replace items if they are defective or damaged.
    Almost every publisher has a system for replacing damaged or missing parts. See their websites for more information.